Oleksandr
Resume Game Designer
4 h.Kiev
- Education—
- Work experiencedoes not matter
- Job typeany
- Work typeany
Professional skills
- UI Design
- Games
- Prototyping
- RMS
- Figma
- UX
- Unity
- ORM
- Blender
- Adobe Photoshop
- CIPA
- Design
- English
- Mobile
- Photoshop
- QA
- Unreal engine
- UX/UI
- Writing
- NET
Video
Original text
Oleksandr ********
Location: Kyiv, Ukraine
Email: Show contacts (mailto: Show contacts )
https://www.behance.net/gallery/22758******************D (https://www.behance.net/gallery/22758******************D)
https://www.tiktok.com/@qazws250?lang=ru-RU (https://www.tiktok.com/@qazws250?lang=ru-RU)
Portfolio: https://www.behance.net/allstudio2025 (https://www.behance.net/allstudio2025)
Experience: 15 years in game design
Development of game concepts, mechanics, levels and narratives.
Working with teams of artists, programmers and producers.
Experience in creating games for different platforms (PC, consoles, mobile).
Participation in projects from ideas to release, including prototyping and testing.
Key skills:
Game Movements: Unity, Unreal Engine.
Tools: Adobe Photoshop, Blender, Figma.
Game mechanics development, balancing, UX/UI design.
Scriptwriting and storytelling.
English: professional level.
Portfolio:
Additionally:
Ready for relocation or remote work.
Involved in creating innovative and engaging game worldsIf you need a more detailed resume or specific project examples, please write to Show contacts .
