- C++ for Game Development
- Unreal Engine 4 course Certified by Epic Games
украинский (родной), английский (продвинутый).
LinkedIn - https://www.linkedin.com/in/daniil-shvedun-a2a031257/
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C O N T A C T
P R O F I L E
S K I L L S
E D U C A T I O N
P R O F E S S I O N A L T R A I N I N G
Game Design:
Documentation, Level
Design, Narrative Design, Game
Balance, Gameplay mechanics, UX
Design
Programming Languages:
C++, C#,
Python
Game Development:
Unreal Engine 4,
Game Design, Multiplayer functionality,
Animations, AI
Math:
linear algebra, graph theory,
numerical methods
Soft skills:
teamwork, communication,
problem-solving, quick learning,
collaboration, initiative
Bachelor degree
National Technical University
"Kharkiv Polytechnic Institute"
Kharkiv, Ukraine
2020-2024
Educational program:
“Intelligent data
analysis”
Field of study:
“Mathematics and
statistics”
Program subject area:
“Applied
mathematics”
C++ for Game Development course, Led by a programmer from Ubisoft
********** - **********
Finished 2nd out of 48 participants
Gained experience in game creation in C++ and working with existing codebases
Analytical and creative game designer with a solid background in applied
mathematics and programming. Skilled in designing mechanics, writing GDDs, and
building gameplay systems using Unreal Engine and C++. Demonstrated strong
performance in training programs, placing 2nd out of 48 participants in a Ubisoft-led
C++ course and finishing in the top 10 of a game design program. Motivated to
contribute to meaningful, player-centered game experiences within a passionate
development team.
D A N I I L S H V E D U N
G A M E D E S I G N E R
Rich content developer
Icecat
January 2021 - present
Designed mini web pages based on provided content and visuals
Collaborated with a diverse range of colleagues
Developed valuable soft skills in teamwork and communication
Work calls
Got experience in QA
Unreal Engine 4 course Certified by Epic Games
********** - **********
Proficiency in engine fundamentals
Considered multiplayer functionality, AI and animations
S P E A K I N G L A N G U A G E S
English - Cambridge B2 Level Certificate
April 2020
W O R K E X P E R I E N C E
G A M E D E V E L O P M E N T E X P E R I E N C E
Developed few games for gamejams
Got feedback from other participants
GameJams
Courses
Developed GDD of God of War 2018
Developed small game with C++ using SFML as a course work
Developed features during UE4 course
L I N K S
LinkedIn (https://www.linkedin.com/in/daniil-shvedun-a2a031257/)
Git (https://github.com/SleiDan)
Ukrainian - Native Speaker
Basics of Game Design
********** - **********
Finished in top 10 out of 50 participants with 195/200 grade
Gained experience in variety of areas of game design
Created custom mechanics and branching narratives for tabletop campaigns
Focus on balance, player engagement, and iterative design
TTRPG Homebrew Designer