Sergey ********
3D Character Artist
Kyiv Tel.: Show contacts
E-mail: ******************** (mailto:********************)
https://www.artstation.com/chachagamar (https://www.artstation.com/chachagamar)
SUMMARY
••Proficient in Zbrush, Maya, 3D Max ,Modo,Moi3d, Fusion360,S.Painter,Marvelous designer.
••Exceptional understanding of human anatomy and classical figure sculpture
••Able to create basic shapes for character concept art
••Extreme passion for game art and development
••Creative individual with good communicational skills and able to work as a part of a team
••Able to grasp new programs and systems quickly
CAREER HISTORY
Now I am working on photo realistic Durotan sculpture (Warcraft movie).
KEY SKILLS AND COMPETENCIES
Modeling: Maya,Modo,Zbrush, Marvelous Designer.
Texturing: , Allegorithmic Substance Painter.
Bake Textures: 3dsMax, Maya, Allegorithmic Substance Painter.
UVWunwrap: UVLayout
Topology: 3dsMax.
Render: Luxion KeyShot (picture and animation), Marmoset Toolbag.
Engine: Unity3D.
Understanding of the game art pipeline and workflow.
Academic drawing.
EDUCATION
ARTCLUB - Zbrush Sculpting – 2016
Svyatoslav Brakhnov Academy of realist art - Realistic sculpting - 2016 - 2017
R.Glier Kyiv Institute of Music - Junior Specialist Degree in Percussion Instruments – 2002-2004
LANGUAGES
Ukrainian – native
Russian - native English – intermediate